Two men sit on top of a billboard high above a port city, sharing beer and sandwiches, with a towering unfinished skyscraper in the distance.
Wax and Wayne take a beer break on a Bilming billboard, with the Shaw in sight (chapter 58).

The Mistborn Saga · Era Two, Book 4 · 2022

The Lost Metal

Six years after the Bands of Mourning, Senator Wax Ladrian has a family, a seat in the Senate and no wish to hear from Harmony, until a dead smuggler’s spike and a city called Bilming pull him back into the field beside Wayne and Marasi.

The Lost Metal (Tor, November 2022) is the fourth and last Wax and Wayne novel and the close of Mistborn’s second era. It opens six years after The Bands of Mourning, in 348 PC, in an Elendel of skyscrapers, motorcars and radio. Wax is a senator and a father of two, Wayne and Marasi are partners in the constabulary, and Steris runs everything that can be written on a list. A strange metal found in a smuggler’s body draws Wax, Wayne and Marasi to Bilming, where Wax’s sister Telsin is building a bomb for a god called Autonomy, and leaves Steris holding Elendel together.

It is the most crowded book in the saga: four point-of-view leads, worldhoppers from other Cosmere books, Hoid at the wheel of a truck and Kelsier back in the flesh. Sanderson drafted its last part as three separate arcs, Marasi’s, Wax and Wayne’s and Steris’s, which by Coppermind’s account let him write the ending three times. It is also, from a prologue about an eleven-year-old boy to an epilogue in front of a statue, Wayne’s book.

This page does not try to settle which metal the title means. Autonomy’s trellium, Harmony’s harmonium, and the atium and lerasium that Wax’s lab blasts bring back into the world all have a claim.

Movement 1

The bedtime story (Prologue)


In Tinweight Settlement, a mining town, eleven-year-old Wayne practises shuffles with a stolen deck of cards in the one-window home he shares with his mother, dreading the night she does not come home from the mine. His Terris father is already dead. When her lantern appears he hides the cards and fakes sleep; she finds one anyway, and he owns up.

After a gentle word about stealing, she tells him a story. Allomancer Jak, hunting Blatant Barm the Unwashed Bandit, shoots Gud the Killer across the River Human, gets past Noways Joe in the snake-filled Canyon of Death and, swallowed by the Lone Mesa (Barm himself, turned monster), makes himself a lump in its throat and chokes it from inside. Is the story about the mine, Wayne asks? Everyone has to walk into the beast’s mouth now and then, she says, and he can be whatever he likes:

“You are whatever you want to be, Wayne. You’re the wind.”

The next day there is another collapse, and that night she does not come home. Her story becomes Wayne’s private map of this book: in Bilming he wonders whether they have reached the Canyon, and before the last act he readies himself for the next part.

A miner sits on a stool by lantern light telling a story to her young son, who listens from a mat on the floor of a bare one-room house.
VII · 1 The Lantern Story Eleven-year-old Wayne has been caught with a stolen deck of cards, and after a gentle word about stealing his mother, home from the mine, tells him a story about Allomancer Jak. The next day the mine collapses again, and that night she does not come home. It is the first Era Two book to open on Wayne rather than Wax, and her story becomes the shape of his last adventure.
A lone frontier lawman walks through a canyon of rock spires toward the gaping mouth of a giant mesa shaped like a beast.
VII · 2 Into the Beast’s Mouth In his mother’s tale, Allomancer Jak shoots Gud the Killer across the River Human, gets past Noways Joe in the snake-filled Canyon of Death, and is swallowed by the Lone Mesa, the bandit Barm turned monster, which he chokes from inside. Asked whether it is about the mine, she says everyone must walk into the beast’s mouth now and then. Wayne will measure the whole book against it.
Movement 2

Elendel, six years on (Part One, chapters 1–19)


Almost six years after the Bands of Mourning, Marasi Colms, now a constable-detective, slogs through a sewer under Elendel with a map in one hand and a rifle in the other. Wayne, her partner, grumbles behind her and announces that MeLaan is going to break up with him. In a cavern they find thirty-seven armed smugglers under a Cycle of the Set; Marasi throws two Malwish Allomantic grenades that trap eighteen of them in slowness bubbles and chases the Cycle into a cavern cut by a ravine.

There the case turns strange. The Cycle taps stored strength and swells larger, heals from her glass dagger and even from shots to the head, and his eyes glow red: Trell, he says, is choosing hosts, and wants Marasi specifically. The end, he warns, will come from ash or from the men of gold and red. She cuts one of the four spikes out of his chest and he dies. One spike is trellium, which pulls away from the others; later a masked figure blurs up to the edge of Marasi’s slowness bubble, watches, then runs.

Wax, now Senator Ladrian, argues under an electric spotlight against a measure handing the Elendel governor more power over the Outer Cities, presents sixty letters from Outer City politicians who want peace, and exposes a bribed colleague. It passes anyway, 122 to 118. In his chambers waits an envelope from Harmony: an earring, and a note telling him to make a second once the proper metal arrives. Annoyed, he takes five-year-old Max flying on his back to Ahlstrom Tower, where the family now lives in the penthouse, under a hovering Malwish warship.

At Ladrian Mansion, lent to Marasi’s Malwish beau Allik, Lessie’s white duster still hangs beside Wax’s old mistcoat. MeLaan arrives to say that Harmony is sending her off-world, the first kandra sent out on such a mission, and ends her six years with Wayne, who calls her his first heartbreak. In the basement lab, Wax and Steris find under a spectroscope that the trellium is a God Metal. Trying to split harmonium into atium and lerasium, they and the kandra scholar VenDell stretch a glob under current and force in a sliver of trellium on a timer. The blast wrecks the room; a second, from scattered harmonium meeting humid air, knocks Wax flat.

Wayne has his own disaster: investments meant to make him poor have made him one of the richest men in Elendel. Ranette and her girlfriend Jaxy persuade him that hand-delivering money each month to Allriandre, daughter of the man he killed long ago, is selfish, so a bank takes the payments over.

Combing broadsheets for disguised explosions, Wax and Steris find that Bilming has blasted for a subway for four and a half years without one line to show, and Wax understands: the Set has been testing a city-killing bomb to smuggle into Elendel. He finally puts in Harmony’s earring and stands before a serene figure in Terris robes with two vast wings, one white, one black. Trell is Autonomy, another Shard, who has blinded Harmony’s sight of the future and means to take Scadrial through an Avatar: Telsin, Wax’s sister, in Bilming. Harmony asks rather than orders, but is plain about what he needs:

“it is time again. I need a sword.”

Wax makes him promise it will be the final time, then gives the book’s argument in a line: “But I’m not only a sword, Harmony. I’m a lawman too.” Sixteen replacement vials arrive, the last with a red-painted cork and a note to save it for an emergency. Steris brings his mistcoat, Max hugs their legs, and Wax runs for Bilming.

A uniformed woman with a map and a rifle leads a man carrying a lantern through a dripping brick sewer tunnel.
VII · 3 Under Elendel Almost six years after the Bands of Mourning, Marasi, a constable-detective now, leads Wayne through the sewers toward a smuggling ring found by crews digging Elendel’s new underground railway. Wayne, her partner and an official constable who even wears the uniform sometimes, mostly complains, and mentions that MeLaan is about to break up with him. Their cavern fight brings a Cycle of the Set into the open. (chapters 1–4)
A senator speaks from a podium under a single bright spotlight in a dark circular chamber, holding up a sheaf of letters.
VII · 4 Senator Ladrian In the House of Proceedings, Wax argues under an electric spotlight against a bill that hands the Elendel governor more power over the Outer Cities. He presents sixty letters from Outer City politicians who want peace and exposes a senator with a bribe letter. The bill passes anyway, 122 to 118, and the Basin edges closer to war. (chapter 2)
A uniformed woman with a glass dagger faces a hulking man with glowing red eyes across a ravine in a dark cavern.
VII · 5 Red Eyes in the Dark Marasi corners the Set’s Cycle beside an underground ravine, and he becomes something else: swollen with stored strength, healing from her glass dagger and even from shots to the head, his eyes glowing red. Trell, he says, wants her specifically, and the end will come from ash or the men of gold and red. She cuts one of his four spikes out of his chest, and he dies. (chapter 6)
A man in a dark suit holds his small son’s hand on a skyscraper roof while the boy tosses spinning seed pods, an airship hanging in the sky beyond.
VII · 6 Flying with Max Annoyed by an envelope from Harmony holding an earring and an order to make a second, Wax takes five-year-old Max flying in a harness on his back and lands on Ahlstrom Tower, where the family now lives. Max drops twirly-seeds off the roof. A Malwish warship hangs over the city, and a skimmer will soon carry them up to meet its near-hostile new ambassador, Admiral Daal. (chapters 5, 7 and 9)
A hatless man sits stunned in an armchair as a very tall woman with cropped blonde hair crouches before him, holding his hand, gentle but resolved.
VII · 7 First Heartbreak MeLaan has announced that Harmony is sending her off-world, the first kandra sent out on such a mission. Now, alone with Wayne, she ends their six years and admits she asked for the job. Without a hat, Wayne has no character to hide behind, and he calls her his first heartbreak. In the mansion’s entry hall, Lessie’s white duster still hangs beside Wax’s old mistcoat. (chapters 11–12)
In a cluttered basement lab, a man and a woman in goggles watch a glowing glob of metal stretched between electrodes while a man in spectacles looks on.
VII · 8 Splitting Harmonium Wax and Steris have been trying to split harmonium into atium and lerasium. With the kandra VenDell watching, they stretch a glob under current until it glows blue-white at one end and turns mercury-smooth at the other, then force in a sliver of trellium on a timer and retreat upstairs. The blast wrecks the lab and shows them what the Set must already know. (chapters 13–17)
A man stands on an invisible floor in a dark, starry vastness above the world, before a huge serene robed figure whose two vast wings, one white and one black, spin away on either side.
VII · 9 Harmony Asks for a Sword Having worked out that Bilming’s never-finished subway covers years of bomb tests, Wax finally puts in Harmony’s earring and stands before him above the world. Trell is Autonomy, another Shard, who has blinded Harmony’s sight of the future, and Wax’s sister Telsin is her Avatar here. Harmony asks Wax to be his sword once more and promises it will be the final time. Wax agrees, insisting he is a lawman too. (chapter 19)
Movement 3

The Bilming sting (Part Two, chapters 20–34)


Marasi wakes in a truck rolling into Bilming, a city of rising skyscrapers and spreading suburbs. Her driver, Moonlight, shows a red tattoo on her forearm: she was the masked watcher in the sewer, and she comes from another planet. Hoid is driving Wayne’s truck. The sting is a trap the Set wanted: as Wayne and VenDell, posing as Franis and the dead Cycle, reach the weapons drop, Bilming constables flood in. The Set’s Coinshot, Dumad, blows a duralumin Push outward in every direction; Getruda, a Hemalurgist with Wayne’s own powers, ties Wayne up in a duel; Wax arrives and turns the fight. Wayne beats Getruda, offended above all that she has stolen his accent. Dumad, who dresses like Wax, leads Wax across the skyline, drops a building on him, leeches his metals and scatters his vials; Wax lives only by changing his weight as he falls.

At the Bilming station the team mourns two constables killed in the raid, and Mayor Gave Entrone taunts them about jurisdiction. Wax tries a second earring, of trellium, and hears Telsin, panicking about how to deliver her bomb. Then Death walks in: Marsh, Kelsier’s brother and Harmony’s Inquisitor, dying without atium, who crumples a gun barrel pointed at him, cows the mayor, and gives them a name, Tobal Copper. Asked about a three-diamond sign, he confirms it is Kelsier’s. At the missing Copper’s booby-trapped apartment, Wayne puts on a hat, becomes Copper for a while, and points them at a disreputable broadsheet. Its proprietor greets Wax as Dawnshot and shows them Copper’s engraved metal plates of rocket trajectories, a letter implicating Elendel senators and an evanotype of Elendel under falling ash. Then Telsin walks in and tells them they have two days. Sure she is stalling, the friends split up, Wayne and Marasi apart in action for the first time in six years.

From a truck cab at dawn, a dark-haired woman at the wheel glances at a just-woken woman as a city skyline rises ahead.
VII · 10 Into Bilming Marasi wakes after a night riding a truck to Bilming, a city of rising skyscrapers and spreading suburbs. Her driver, Moonlight, shows a red tattoo on her forearm: she was the masked watcher in the sewers, and she comes from another planet. Hoid is driving Wayne’s truck. Twenty-one trucks gather for the sting, with VenDell set to play the dead Cycle. (chapter 20)
Two men in long tasseled dusters fly between skyscrapers as glass vials scatter in the air and a building collapses below.
VII · 11 Wax and His Double The sting collapses into a trap the Set wanted: Bilming constables flood in, the Coinshot Dumad blows a duralumin Push through the room, and only Wax’s arrival turns the fight. Dumad, who dresses like Wax, leads him across Bilming’s skyline, drops a building on him, leeches his metals and scatters his vials. Wax lives by changing his weight as he falls. (chapters 21–25)
A gaunt man with spike-heads in his eye sockets, in voluminous black robes, stands in a constabulary office holding a crumpled pistol, a man in a long coat beside him.
VII · 12 Death Walks In Held at the Bilming station, mourning two constables killed in the raid and taunted by Mayor Gave Entrone, the team gets help from Harmony. Marsh, Kelsier’s brother and Harmony’s Inquisitor, haggard and dying for want of atium, crumples a gun barrel pointed at him, cows the mayor, and gives them a name: Tobal Copper. Asked about a three-diamond sign, he confirms it is Kelsier’s. (chapters 26–28)
Movement 4

Three roads (Part Three, chapters 35–48)


On a rooftop Telsin begs Wax to take his family and flee to the Roughs, claims Harmony’s agents killed their parents, and lays out Autonomy’s two plans: bomb Elendel, or invade it with the men of red and gold. Wax sees that she is stalling, and that he is no longer the brother she knew. Searching Mayor Entrone’s mansion behind one of Wayne’s distractions, Wax finds letters from Senator Hasting and a trapdoor into a tunnel.

Marasi finds her way to a Ghostblood safehouse; Moonlight says she allowed it as an audition. There Marasi meets Codenames, the worldhopper Kaise, and TwinSoul, an aetherbound who shapes rose-coloured stone into furniture and maps. Through Kaise’s seon they speak with a likeness of Kelsier. TwinSoul names Autonomy’s first plan, invasion, with the Set’s bomb a gambit, an amputation; Kelsier authorises a secret weapon, the Ghostbloods’ purified Dor. In Copper’s old workplace, a tire factory, Moonlight soulstamps a door out of brick and they find the Set’s hoax: a theatre showing moving pictures of Elendel under ashfall and a miniature ruined city, a catastrophe staged on film.

In Elendel, acting senator Steris is shut out of a select council while Admiral Daal buys his way in. She gets in by hiring Constable-General Reddi as a paid expert, finds the politicians set on war, and takes the floor by threatening to make herself vomit. She unmasks a kandra among the constables, TenSoon, just as a radio operator brings Wax’s message: the bomb is real. The Bands of Mourning, sent for in hope, arrive drained. Most of the council flees on Daal’s airship, and Governor Varlance agrees to help Steris evacuate the city.

On a windy rooftop at dusk, a woman pleads with open hands while a man in a long tasseled coat stands a pace away, unmoved.
VII · 13 Brother and Sister Telsin walked into the broadsheet office where Copper’s notes were kept and told them they had two days. Now, on a rooftop, she begs Wax to take his family and flee to the Roughs, claims Harmony’s agents killed their parents, and lays out Autonomy’s two plans: the bomb, or invasion by the men of red and gold. Wax sees she is stalling, and that he is no longer the brother she knew. (chapters 33–35)
A blonde woman stands at the end of a council table pointing at a burly constable while a powdered official turns to stare and a radio operator rushes in.
VII · 14 Steris Takes the Floor Shut out of a select council by the governor’s cronies, acting senator Steris gets in by hiring Constable-General Reddi as a paid expert, finds the politicians set on war and a draft of constables, and takes the floor by threatening to make herself vomit. She unmasks a kandra among the constables, TenSoon, just as a radio operator brings Wax’s message: the bomb is real. (chapters 31 and 38)
Around a table holding a rose-coloured stone map, a wary woman, a blonde woman and an old bearded man look up at a glowing projected likeness of a hawk-faced man.
VII · 15 The Ghostbloods Marasi takes a cab to the safe address Moonlight gave the broadsheet’s owner, a Ghostblood safehouse; Moonlight says she allowed it as an audition. There Marasi meets Codenames, the worldhopper Kaise, and TwinSoul, an aetherbound who shapes rose-coloured stone into furniture and maps. Through Kaise’s seon, Dao, they speak with a likeness of Kelsier. TwinSoul names Autonomy’s first plan, invasion; the bomb is the Set’s gambit. Kelsier authorises a secret weapon. (chapters 36, 39–40)
Two women stand in the aisle of a dark screening room, staring up at flickering pictures of a skyscraper city buried in falling ash.
VII · 16 Moving Pictures of the End Moonlight soulstamps a door out of a brick wall into Tobal Copper’s old workplace, a tire factory, and they find the Set’s hoax: a photo lab, a theatre playing moving pictures of Elendel under ashfall, and a miniature ruined city: a catastrophe staged on film. Projectors like these, it later turns out, help persuade the captives below that the ash has returned. TwinSoul shapes a ladder down a lift shaft to the caverns. (chapters 44–45)
Movement 5

The Community and the Shaw (Part Three, chapters 49–66)


In the tunnel under Entrone’s mansion, Dumad and Getruda open fire. Wayne takes a bullet meant for Wax, then glass and Pushed coins; bleeding out his stored healing, he holds both doubles spellbound with a monologue in Marsh’s accent until Wax fires his explosive anti-Hemalurgist rounds. They escape, and Wayne shrugs off Wax’s question about how he really is.

Underground, Marasi watches Entrone’s scientists pull Investiture out of captives. The method will not impress Autonomy, so Entrone resigns himself to her red-eyed, gold-skinned army and orders the captives killed. Marasi frees them; Moonlight explains that the invasion will probably come through Shadesmar; TwinSoul wraps himself in a stone giant to carry the captives up. Hunted by Hemalurgic abominations, the two women find the Community, a fake town whose people have been told, with actors and projectors to help, that ash has returned above. Cornered, Moonlight uses her essence mark to rewrite herself into an Elantrian who no longer knows Marasi, and stays behind to hold the wall. In the Community Marasi meets Armal Harms, a distant cousin the Vanishers took seven years ago.

Wax wrecks a convoy of decoy trucks and finds no bomb, only Autonomy speaking through a dying operative. Then he and Wayne take a beer break on a billboard, with sandwiches Steris packed, and Wayne admits what has been eating him:

“Maybe I can’t ever do enough good to balance the bad I done.”

Tossing Max’s weighted wicker ball, Wax works out where the bomb must launch from: Bilming’s highest point, the Shaw. Below the city, Marasi fights Entrone, and Armal’s people drink Kelsier’s Investiture and Soothe like the Lord Ruler, freezing the mansion in emotion. Beneath it lies a glowing pool, the portal, and through it Marasi can sense the army.

Wax, with Wayne on his back, Pushes onto a balcony halfway up the Shaw. Accepting that he is Harmony’s Sword, he fights up the central steel stair through hundreds of Hidden Guard, glimpses Harmony’s memory of the Battle of Luthadel, and asks never to be made to do this again. On the top floor Wayne talks the frightened guards into leaving, and the friends swap doubles: Wayne handcuffs himself to Dumad and falls with him, healing while Dumad dies; Wax kills Getruda. Under the city, as Autonomy’s soldiers begin to step through the pool, Marasi and the Community’s Allomancers burn off its power and she drops both charged grenades into it. The slowness bubbles hold; the well runs dry; the invasion is stopped.

On the Shaw’s roof Telsin waits with a rocket. Wax Pushes it over, and it is hollow; the real bomb is on a Bilming warship steaming for Elendel. Wax has Harmony sever Telsin’s Connection to Autonomy; abandoned by her god as unworthy, she dies.

In a brick tunnel a battered man in a duster talks with a theatrical sweep of his arm while two enemies stand spellbound and a third man raises a revolver behind them.
VII · 17 Wayne Holds the Room In the tunnel from Entrone’s mansion, Dumad and Getruda open fire. Wayne takes a bullet meant for Wax, then Getruda’s glass, then Dumad Pushing the coins lodged in his body. Bleeding out his stored healing, he holds both doubles spellbound with a monologue in Marsh’s accent until Wax fires his explosive anti-Hemalurgist rounds. Both escape through a grate, and Wayne shrugs off the question of how he really is. (chapters 46 and 49)
In a rough stone passage, a woman whose skin glows silver presses her hands to a rock wall while another woman stares at her in shock.
VII · 18 Moonlight Rewritten Hunted through the caverns by Hemalurgic abominations, Marasi and Moonlight glimpse the Community, a fake town of captives, through one-way glass. Cornered, Moonlight uses the essence mark she kept for direst need and rewrites herself into an Elantrian, glowing, calling herself Shay-I, no longer knowing Marasi. She reinforces the wall and stays behind; when the book ends, the Ghostbloods are still searching for her. (chapters 53–54)
A man in a long tasseled coat surges up the centre of a steel spiral staircase in an unfinished tower, metal shrapnel whirling around him under floodlights.
VII · 19 Harmony’s Sword Tossing Max’s wicker ball on a billboard, Wax has worked out that the bomb must launch from Bilming’s highest point, the Shaw. Accepting at last that he is Harmony’s Sword, he fights up its central steel stair through hundreds of Hidden Guard under their own floodlights. Near the top he glimpses Harmony’s memory of the Battle of Luthadel, and asks never to be made to do this again. (chapters 58, 61–62)
A woman kneels at the rim of a glowing pool, dropping grenades as golden-skinned soldiers with red eyes rise frozen through its surface.
VII · 20 Closing the Door Beneath Entrone’s mansion a glowing pool opens onto Shadesmar, and through it Autonomy’s army is coming, golden-skinned and red-eyed. After Armal’s people, fuelled by Kelsier’s Investiture, freeze the mansion with Soothing like the Lord Ruler’s, Marasi and the Community’s Allomancers burn the pool’s power away. As the first soldiers step through she drops both charged grenades into it. The well runs dry; the invasion is stopped. (chapters 59–64)
On a misty half-built rooftop at night, a rocket topples and splits open empty while a furious woman faces a man with a raised hand.
VII · 21 The Hollow Rocket Wayne has fallen with Dumad, handcuffed to him, and lived; Wax has killed Getruda. On the Shaw’s roof Telsin waits with a rocket. Wax Pushes it over, and it is hollow: the real bomb is on a Bilming warship steaming for Elendel. Telsin spits out her hatred, and Wax has Harmony sever her Connection to Autonomy. She will wake abandoned as unworthy, and die. (chapters 65–66, 69)
Movement 6

The ship (Part Three, chapters 67–74)


Told that one warship is coming, Steris refuses to leave, clears the bayside for a tsunami, and has eight Ghostbloods sink cargo ships to break the wave, once the governor has confirmed it is legal. Varlance tells her that her talents have been wasted.

Wax drives a spike from Dumad’s body through his own lower chest for duralumin, gives Wayne one that makes him a Coinshot, and flies them both to the warship Pewternaut A16. In its hold, Harmony explains, are three bombs, wired so that disarming one sets off the other two, enough to vaporise Elendel, Bilming and more. Wayne works out how to shrink the blast, sees that his plan does not need Wax, and, having already traded for the red-corked vial, Steelpushes his friend far out to sea.

Alone with Harmony, Wayne learns that the vial holds a little lerasium, made in Wax’s experiments; he is Mistborn. He asks whether this earns him forgiveness, and Harmony tells him he no longer needs it. He asks for a hat, and Harmony gives him his own. Then he swallows all seventeen pouches of his bendalloy, makes one perfect speed bubble around the three barrels and, burning duralumin with it, compresses time almost to nothing, filling each barrel with water and Pushing it out to fire early. The bubble drops.

Treading water on a leg broken by Wayne’s Push, Wax says goodbye and thank you; Harmony shields him from the waves, and Hoid comes for him in a small motorboat. In Elendel, Steris sees the flash, early, and braces for the wave. After death, Wayne learns from Harmony that Autonomy has withdrawn, for now, and is pleased with himself:

“I’m probably the best constable who ever rusting lived!”

He asks whether he made the biggest explosion anyone ever made, hears yes, asks Harmony to tell Steris, and stretches away into the Beyond.

On a floodlit harbour quay, a blonde woman points out across the dark bay as a powdered official watches and figures launch into the air toward the ships.
VII · 22 Steris Holds the City Told that one Bilming warship is coming, Steris refuses to flee. She clears Elendel’s bayside for a tsunami, and when eight Ghostbloods appear at the docks she orders cargo ships sunk to break the wave; once the governor confirms it is legal, they launch into the air to do it. Governor Varlance tells her that her talents have been wasted. (chapters 67 and 70)
At night on a warship’s deck, one man thrusts out his arm and another is flung backward off the ship over dark waves.
VII · 23 The Push Wax drives a spike from Dumad’s body through his own lower chest for duralumin, gives Wayne one that makes him a Coinshot, and flies them both to the warship Pewternaut A16. In the hold are three bombs, wired so that disarming one fires the other two. Wayne finds a way to shrink the blast, sees that it does not need Wax, and Steelpushes his friend far out to sea. (chapters 69–71)
In a ship’s steel hold, a grinning man in a borrowed hat stands inside a shimmering dome around three wired barrels while a tall robed figure watches sadly.
VII · 24 Hold On to Your Robes Alone with Harmony, Wayne learns that the red-corked vial held a little lerasium: he is Mistborn. He asks whether this earns forgiveness and is told he no longer needs it; he asks for a hat, and Harmony gives him his own. “Hold on to your robes, my dear friend,” Wayne tells him, then swallows seventeen pouches of bendalloy and makes one perfect speed bubble around the three barrels. (chapter 71)
A man treads water in a grey sea, looking back at a column of smoke on the horizon, as a small motorboat comes toward him.
VII · 25 Carriage for You Inside his bubble Wayne compresses time almost to stillness, fills each barrel with water and Pushes it out, so the bomb fires early, at sea. Treading water on a leg broken by that Push, Wax says goodbye and thank you; Harmony shields him from the waves, and Hoid arrives in a small motorboat: “Carriage for you, sir?” In Elendel, Steris sees the flash and braces for the wave. (chapters 71–73)
Movement 7

After Wayne (the seven epilogues)


Marasi comes home by train, and Allik tells her Wayne is dead and bakes for her. Summoned by the three-diamond sign, she finds Kelsier himself at the Ghostblood hideout. TwinSoul offers her membership and a mission, finding Moonlight; Marasi refuses, because she could never share what she learned, and Kelsier accepts it, then forbids any move against her.

Two days after the blast Steris brings Wax home from hospital. He blames himself: without the spike he gave Wayne, Wayne could never have Pushed him clear. Steris tells him it was Wayne’s choice and shows him her list of Wayne quotes for occasions, and Varlance offers her the post of Disaster Preparations Officer. Wax proposes that they honour Wayne by letting themselves be happy.

Wayne’s money does its work: Allriandre, who works at the forges, inherits his fortune, and Ranette and Jaxy come home from their honeymoon to find their property vastly expanded, his wedding gift, with a note in crayon. On a skyscraper above Elendel, Kelsier meets Sazed: atium dust found in Wax’s lab will keep Marsh alive, and Sazed lets Kelsier believe the lerasium was destroyed. Kelsier urges a fast technological age to find allies, and means to protect Scadrial at any cost. In Shadesmar, MeLaan reads Harmony’s letter about Wayne and goes on with her mission.

Two years later, in 350 PC, Wax and Steris stand before a bronze statue of Wayne in the Field of Rebirth, with a desiccated frog in Wax’s pocket, per Wayne’s will. Marasi is leaving as ambassador to the Malwish Consortium, and Wax guesses she means to run for governor. Marsh tells Marasi that Wayne is truly gone, and hands Wax a note in which Harmony apologises for interfering in his life and promises never to do it again. Kelsier’s argument for a faster future is left for Era Three.

In a richly furnished room, a dark-haired woman stands refusing a hawk-faced man lounging in an armchair while an old bearded man watches by the fireplace.
VII · 26 Marasi Says No Home by train, Marasi hears from Allik that Wayne is dead, and he bakes for her. Then the three-diamond sign summons her to the Ghostbloods, and Kelsier himself is there. TwinSoul offers her membership and a mission: find Moonlight. Marasi refuses, because she could never share what she learned, and Kelsier accepts it. After she leaves, he forbids any move against her. (Epilogue 1)
A grieving man sits in an armchair with his leg in a cast while a blonde woman beside him reads aloud from a small notebook.
VII · 27 Coming Home Two days after the blast Steris brings Wax home from hospital. He blames himself: without the spike he gave Wayne, Wayne could never have Pushed him clear. Steris says it was Wayne’s choice and shows him the list of Wayne quotes she keeps for occasions; Max congratulates his father on saving the world. Wax proposes they honour Wayne by letting themselves be happy. (Epilogue 2)
On a skyscraper ledge at night, a hawk-faced man sits gesturing over a lit city while a tall robed figure with a shadowy double stands beside him.
VII · 28 The Survivor and the God About three weeks after the blast, Kelsier meets Sazed on a skyscraper above Elendel. Kandra have found atium dust in Wax’s lab, so Marsh will live; Sazed lets Kelsier believe the lerasium was destroyed. Kelsier says Sazed cannot protect Scadrial, urges a fast technological age to find allies, and means to protect the world at any cost. It is the argument Era Three inherits. (Epilogue 4)
Before a bronze statue of a grinning man in a duster and wide-brimmed hat, a man holding a dried frog stands with two women as a gaunt man in black approaches with a letter.
VII · 29 The Statue Two years later, in 350 PC, Wax and Steris stand before a bronze statue of Wayne in the Field of Rebirth, a desiccated frog in Wax’s pocket per Wayne’s will. Marasi is leaving as ambassador to the Malwish Consortium, and Wax guesses she means to run for governor. Marsh tells Marasi that Wayne is truly gone, and hands Wax a note in which Harmony promises never to interfere in his life again. (Epilogue 7)

The metals in this book

  • Trellium, Autonomy’s God Metal: silvery with a red cast and dark rust-red spots. It repels Investiture, rolling away from harmonium, from spikes and from an Allomancer burning metal. As a spike it grants powers and hides its bearer from Harmony, and Autonomy can act and speak through a trellium-spiked host, whose eyes may glow red. A trellium earring connects Wax to Telsin.
  • Harmonium (ettmetal), Harmony’s God Metal: under electric current it softens and polarises, more atium-like at one end and more lerasium-like at the other. Force trellium between the poles and part of it becomes energy; under half a gram destroys a thick safe and its fortified room. The Set’s bomb scales that up, and even Harmony cannot say how far.
  • Atium and lerasium, the metals of Ruin and Preservation, which Wax and Steris have been trying to split out of harmonium: the lab blasts leave traces of both. Atium dust in the wreckage saves Marsh; a pinch of lerasium in the red-corked vial makes Wayne a Mistborn for his last minutes; Kelsier wants lerasium for an army of Mistborn, and Sazed lets him believe it was destroyed.
  • Bendalloy and duralumin: Wayne’s last bubble, seventeen pouches of bendalloy burned together with duralumin, compresses time almost to stillness around three bombs.
  • Hemalurgy: the Set stacks spikes, the Cycle with four (one trellium) and Dumad with at least four. At the end Wax drives a spike from Dumad’s body through his own lower chest for Allomantic duralumin, and Wayne takes a spike that makes him a Coinshot.
  • Cadmium: Marasi’s Pulsing, stored in Malwish Allomantic grenades (Wax charges others with his steel). Her last two freeze the first of Autonomy’s soldiers in the portal.
  • Feruchemy: the Cycle taps stored strength and swells; Wax survives falls by changing his weight, his iron bracers now embedded in his skin; Wayne’s goldminds, embedded in his thigh, run low on stored health in the tunnel.
  • Aluminum is cheap enough now to build guns from: the Set’s weapons, Wax’s remade Vindication, the handcuffs Wayne uses on Dumad. The Ghostbloods produce their own.
  • Not a metal: purified Dor, liquid Investiture, is the Ghostbloods’ secret weapon. It powers TwinSoul’s stone giant and lets the Community’s captives Soothe like the Lord Ruler. The Bands of Mourning, sent for in hope, come back drained.

Continuity notes

  • 348 PC, six years after The Bands of Mourning. Wax is about forty-nine and a senator; he and Steris (mid-thirties) have Max (about five) and a baby daughter, Tindwyl, and live in the Ahlstrom Tower penthouse. Allik lives in Ladrian Mansion, where Lessie’s duster still hangs.
  • Wayne (about forty) is a constable and Marasi’s partner, and accidentally one of the richest men in Elendel. MeLaan leaves him in chapter 12 for Harmony’s off-world mission. He dies at sea in chapter 71; his will leaves his fortune to Allriandre, his lucky hat to Marasi and odd objects for Wax, a frog among them; Ranette and Jaxy find their property expanded as his wedding gift. A bronze statue stands in the Field of Rebirth by 350 PC.
  • Marasi (about thirty) refuses the Ghostbloods and, by 350 PC, is going to the Malwish Consortium as ambassador with an eye on the governorship. Steris becomes Elendel’s first Disaster Preparations Officer.
  • Wax ends the book with a broken leg and a Hemalurgic spike in his lower chest that grants duralumin (sources differ on the spike’s own metal). Coppermind holds that he breathed in lerasium in the chapter 17 blast and is Mistborn without knowing it; the page leaves that open for Era Three. Harmony’s last letter promises never to interfere in his life again.
  • Telsin, Dumad and Getruda die; Gave Entrone is defeated in the Community, his further fate unclear. Moonlight is lost as the Elantrian Shay-I, and the Ghostbloods are hunting for her.
  • Kelsier appears in the flesh, pinned to a body by a spike in his right eye socket. Marsh, dying without atium, recovers on atium dust from Wax’s lab. MeLaan is in Shadesmar nineteen months on.
  • Harmony is blinded and trailed by a dark shadow of himself; Autonomy withdraws from Scadrial, intending to return. The Supremacy Bill is repealed and a National Assembly built for the Basin, while the Malwish close their borders. Kelsier’s push for a fast technological age is the door into Era Three.
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